Vapid Chino

Notes:

Spawns in three variations; hard top, vinyl top and no top just like in V.

Wheels from the Slamvan.

Update V1.1 Changelog:

-fixed collisions, including the windscreen bug.
-added proper mirror reflections.

Update V1.2 Changelog:

-added IV style panel lines, thanks to GCT.
-revamped interior to be more accurate to a real '63 Lincoln Continental.
-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V1.3 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-added FLA audio lines.
-fixed a bug that would cause the badges to not darken when the car is burnt.

Update V1.3.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.


Data Lines:

vehicles.ide

chino,	chino,	car,		CHINO,	                  PEYOTE,	                  VEH@LOW,	VEH@LOW_CONV,			10,	999,		0.2274, 0.2274,		0,	5,	1.0	,0,	ext_conv+ext_requi+ext_strong

handling.dat

CHINO        2100.0  0.00  88	0.0 -0.04 0.14		0.0  4  0.135 1.0 160.0	0.17 0.660 0.32 34.0		1.15 0.97 15.0 0.15 0.4812		2.0  0.9  0.9  0.13 -0.16 0.0  0.47  		1.0 0.6 1.2 1.5 	0.0  18000 		440000		0				0

carcols.dat  (put this in the Car3 section)

chino,		102,0,129, 0,0,7, 0,0,0, 91,0,0, 88,0,7, 77,0,80, 52,0,69, 39,0,33, 37,0,41, 31,0,30, 21,0,7, 1,0,64,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE chino FIELD BOOT_OPEN POS 0.635521 -1.768339 0.448897 ANGLES 0.436024 0.008830 2.702198 FOV 55.000000
VEHICLE chino FIELD BONNET_FWD POS 0.014002 0.554565 0.885132 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE chino FIELD BONNET_BWD POS -0.001953 -1.548096 0.855956 ANGLES -0.000006 -0.000000 3.141590 FOV 55.000000
VEHICLE chino FIELD CINEY_WHEEL POS -1.212889 0.278576 0.125077 ANGLES -0.100653 -0.001551 -0.025720 FOV 55.000000
VEHICLE chino FIELD CINEY_UNDER POS 0.002602 0.769775 -0.200927 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE chino FIELD CINEY_MISC_1 POS 1.060981 -5.494071 1.059160 ANGLES -0.065319 -0.189224 0.092252 FOV 45.000000
VEHICLE chino FIELD CINEY_MISC_2 POS -0.927859 -1.093441 0.794805 ANGLES -0.100460 0.163750 -0.185593 FOV 45.000000
VEHICLE chino FIELD JACKED POS 0.063714 0.575806 0.470826 ANGLES 0.077069 0.000000 2.061667 FOV 55.000000
VEHICLE chino FIELD BUSTED POS -0.598160 0.666138 0.662354 ANGLES 0.003558 0.000000 2.714139 FOV 55.000000
VEHICLE chino FIELD CARPHONE POS -0.460083 0.865112 0.774414 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE chino FIELD BONNET_L POS -0.574458 -0.082547 0.760840 ANGLES 0.000107 0.017673 1.570065 FOV 55.000000
VEHICLE chino FIELD BONNET_R POS 0.586408 -0.082547 0.762061 ANGLES 0.002208 -0.017673 -1.571803 FOV 55.000000
VEHICLE chino FIELD CINEY_WHEEL_2 POS 1.267284 -1.806030 0.049073 ANGLES 0.104106 0.305481 0.164870 FOV 55.000000
VEHICLE chino FIELD CINEY_BACK POS -1.038284 0.534058 0.712647 ANGLES -0.202794 0.176085 -2.928555 FOV 55.000000
VEHICLE chino FIELD BUMPER POS 0.000000 2.794800 0.154175 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE chino FIELD AIM_FR POS 0.000000 -0.380737 1.218872 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE chino FIELD CINEY_FAR_1 POS -2.502407 -4.426552 0.640438 ANGLES -0.134630 -0.165642 -0.391739 FOV 55.000000
VEHICLE chino FIELD CINEY_FAR_2 POS 1.966303 -4.509100 1.243897 ANGLES 1.243897 0.220932 0.335003 FOV 55.000000
VEHICLE chino FIELD CINEY_FAR_3 POS 1.517110 3.153767 -0.007193 ANGLES 0.100322 -0.183935 2.419395 FOV 74.300003
VEHICLE chino FIELD CINEY_FAR_4 POS -1.395442 4.155315 1.133390 ANGLES -0.297821 0.124054 -2.849637 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[chino]
structType = 0
field_1 = 42050
flags = 0x2AA629 
floatAsInt_A = -4.0
floatAsInt_E = -8.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_REVS_OFF
field_26 = 480.0
field_2A = 500.0
floatAsInt_2E = -0.61
floatAsInt_32 = -3.03
field_36 = 4000.0
field_3A = 8000.0
floatAsInt_3E = -2.25
floatAsInt_42 = 0.35
field_46 = 400.0
field_4A = 100.0
floatAsInt_4E = 0.0
floatAsInt_52 = 4.0
field_56 = 220.0
field_5A = 50.0
floatAsInt_5E = 2.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.33333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.75
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_2_MUSCLE_CAR_2_START_DIST
hornSound = EMPEROR_HORN
openSound = VEHICLES_EXTRAS_VAN_OPEN
closeSound = VAN_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_VAN_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_VAN_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_VAPID
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_JALOPY
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 1.0
field_11A = 100
floatAsInt_11E = 0.0
floatAsInt_122 = 2.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 8
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1